STEAM (Science, Tech, Engineering, Arts, Math)

STEAM stands for Science, Technology, Education, Arts and Mathematics. Learn where you can find resources to support your child’s STEAM skills through local classes, online resources, and more! Unlike “STEM,” STEAM, includes the arts as many educators view creativity as a critical skill for 21st century thinkers and doers!

STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!” - Educationcloset.com

Manisha Snoyer (CEO and co-founder of Modulo)

Manisha Snoyer is an experienced educator and tech entrepreneur with over 20 years of experience teaching more than 2,000 children across three countries. She co-founded Modulo with Eric Ries to help families design personalized educational experiences. Prior to Modulo, she and Eric founded Schoolclosures.org, the largest relief effort for families during the pandemic that provided a hotline, free online math tutoring, and other essential resources to support 100,000 families. As a an early mover in alternative education, Manisha created CottageClass, the first microschool marketplace in 2015. She is dedicated to empowering families to build customized learning solutions that address academic, social, and emotional needs. Manisha graduated Summa Cum Laude from Brandeis University with degrees in French Literature and American Studies and minors in Environmental Studies and Peace & Conflict Studies.

https://www.linkedin.com/in/manisha-snoyer-5042298/
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Experiential learning

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Project-based Instruction