CodeMonkey was conceived by Jonathan Schor, a visionary who began his journey in programming as a child in the late 1980s. After volunteering in educational settings and teaching programming to elementary school children, Schor identified a significant gap in how coding was taught. He observed that while children were able to create games, the technical challenges of sharing these games were immense, leading to frustration. Thus, the idea for CodeMonkey was born: an online platform that simplifies the process of learning, creating, and sharing coding projects​ (CodeMonkey)​. Officially launched in 2014, CodeMonkey has since partnered with global entities, including an educational initiative with the King of Bhutan, to teach coding worldwide​ (CodeMonkey)​

Differentiation: What Makes CodeMonkey Unique

CodeMonkey stands out in the homeschooling coding curriculum space through its use of a game-based learning environment. Unlike traditional coding courses that may rely on lectures, CodeMonkey utilizes interactive games to teach real programming languages such as CoffeeScript and Python. This approach not only makes learning to code fun but also accessible to younger learners without prior experience​ (Impakter)​. The inclusion of a Game Builder tool allows students to create and share their games, providing a practical application of the skills they acquire and encouraging creativity and problem-solving.

How to Get Started

Starting with CodeMonkey is straightforward. New users can sign up on the website and opt for a free trial, giving them a chance to explore various courses before committing. The platform is designed as an open and go curriculum, which means minimal preparation is required from parents. CodeMonkey recommends regular but manageable coding sessions, ideally 30-45 minutes a day, making it a flexible addition to any homeschool routine.

What Educational Content It Includes

  • Coding Adventure: Learn basic to advanced coding with real syntax.

  • Game Builder: Apply coding skills to create custom games.

  • Dodo Does Math: Integrate coding with math skills.

  • Python Chatbot Course: Advanced course for creating chatbots.

  • CoffeeScript Courses: Text-based coding for older students.

What’s Good About It

Users rave about CodeMonkey's ability to engage children by turning learning into a playful and rewarding experience. The platform's gamified approach is not just about coding; it also fosters critical thinking and problem-solving skills. Additionally, the ability to create and share games is a major plus, giving students a sense of accomplishment and pride in their creations​ (Impakter)​.

What Could Be Improved

While CodeMonkey’s game-based approach is highly praised, some users find the progression between levels occasionally steep, particularly for younger coders. Furthermore, the need for more varied challenges and a more robust user interface could enhance the learning experience, making it smoother for users of all backgrounds​ (Impakter)​.

Advice from Parents

Parents suggest starting with the basics and allowing children to progress at their own pace. They recommend taking full advantage of the Game Builder once basic coding skills are solidified, as it encourages creative thinking. Also, involvement in the community aspects of CodeMonkey can enrich the experience, allowing students to see and learn from what others are creating.

Who It’s an Ideal Fit For

CodeMonkey is perfect for homeschooling families looking for a comprehensive, engaging, and educational coding curriculum. It suits children who thrive in interactive, game-based learning environments and who are interested in technology and problem-solving.

Who It’s Probably Not a Fit For

This platform might not be ideal for students who prefer structured, traditional learning approaches without the gamification element. It may also be less suitable for those seeking in-depth knowledge of specific programming languages, as the focus is more on general coding principles applied through games.

Grades

CodeMonkey is designed for students from elementary through middle school, roughly corresponding to grades K-8.

Cost

Pricing for CodeMonkey varies based on the plan, with ranges typically from $9 to $39 per month, offering different features and levels of access.

Ways to Get It

CodeMonkey is available directly through their website, offering various subscription plans tailored to individual or educational use. Parents can choose a plan that best fits their homeschooling needs and budget.

Manisha Snoyer (CEO and co-founder of Modulo)

Manisha Snoyer is an experienced educator and tech entrepreneur with over 20 years of experience teaching more than 2,000 children across three countries. She co-founded Modulo with Eric Ries to help families design personalized educational experiences. Prior to Modulo, she and Eric founded Schoolclosures.org, the largest relief effort for families during the pandemic that provided a hotline, free online math tutoring, and other essential resources to support 100,000 families. As a an early mover in alternative education, Manisha created CottageClass, the first microschool marketplace in 2015. She is dedicated to empowering families to build customized learning solutions that address academic, social, and emotional needs. Manisha graduated Summa Cum Laude from Brandeis University with degrees in French Literature and American Studies and minors in Environmental Studies and Peace & Conflict Studies.

https://www.linkedin.com/in/manisha-snoyer-5042298/
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